DeltaShaperAll Contents Copyright 2010-2012 by Delta Shaper | |
|
Risk: Lord of the Rings
This version of Risk has
you fighting for control of middle earth. There are four sets of armies
to chose from gold and green are the Alliance of Elves and Men while red
and black are the armies of Mordor. The this version of risk adds in
generals, strongholds and the fellowship of the ring movie along to
Mount Doom; all of these can be optional of course. Generals and
strongholds add one to the players highest roll, so if you are defender
being attacked and you territory has a stronghold in it then your 6
becomes a 7. If you are an attacker and have a general in the territory
you are attacking from then your 6 becomes a 7. Now the playing with the
fellowship of the ring then they begin in Shire and move you terroritory
per turn till they reach Mount Doom. If the fellowship lands in a
terroritory controled by the forces of Mordor then they can roll to
capture the fellowship and thus win the game, but if the fellowship
reaches Mount Doom then the forces of Mordor loose. Beyond these
additions this game play like normal Risk. Overall this a fun version of
Risk and if you love both Risk and LOTR then this is a must buy.
For more information, click on Risk: Lord of the Rings
|
Last updated 20120222
BlogRoll
Katharine McPhee
|